
Raycast 3D for Construct 3
A downloadable tool
Raycast 3D for Construct 3!
Raycast 3D is a lightweight raycasting addon for Construct 3, designed specifically for Construct's native 3D Shape objects.
It provides precise ray intersections with all six native 3D Shape types, along with camera-based raycasting, mouse/pointer selection, blockers, hit positions, surface normals and hit UID detection.
Features
- Precise raycasting against Construct 3D Shapes
- Supports Box, Prism, Wedge, Pyramid, Corner Out and Corner In
- Cast rays between custom 3D coordinates
- Cast directly forward from the 3D Camera
- Cast through the mouse/pointer position
- Optional pointer tolerance in pixels
- Blocker support to prevent selecting objects through walls
- Returns hit UID, position, distance and surface normal
- Supports object families
- Worker mode compatible
- Lightweight and designed for use every tick
Important
Raycast 3D currently supports Construct 3D Shape objects only.
Construct's 3D Model object and other object types are not supported.
Included actions
- Cast ray
- Cast ray with blockers
- Cast camera forward
- Cast camera forward with blockers
- Cast camera through pointer
- Cast camera through pointer with blockers
Expressions
HitUID
HitX / HitY / HitZ
HitDistance
HitNormalX / HitNormalY / HitNormalZ
Use HitUID together with Construct's Pick by unique ID condition to interact with the exact object hit by the raycast.
Requirements
Construct 3 r495 or newer.
Installation
Download the .c3addon file and install it from Construct 3's Addon Manager.
| Published | 2 days ago |
| Status | Released |
| Category | Tool |
| Author | Need Heat |
| Tags | 3D, addon, construct-3, construct3, developer-tool, gamedev, plugin, raycast |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:







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